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Cyber Dunk Reality Indoor Interactive Basketball System

Interactive basketball projection game with simulated arena scenes, multiple modes, and responsive wall and floor effects.

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Cyber Dunk Reality Indoor Interactive Basketball System product visual

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Product Overview

Cyber Dunk Reality projects a basketball game onto an indoor wall or floor and uses laser radar to monitor movement and shooting. It includes simulated arena, cool, interesting, and training modes with synchronized sound and lighting effects.

Key Features

  • Simulated arena competition mode
  • Cool effects after scoring
  • Moving dolls and robotic arm interaction
  • Training modes for shooting, dribbling, layups, and ball control
  • Supports 1-2 players
  • Wall and floor visual feedback

Technical Specifications

Model name
Cyber Dunk Reality
Computer
9th Generation Intel Core i5 Processor; 8G; 256G
Video card
1660S
Projector
Laser projector; 4200 lumens
Maximum resolution
1920 x 1080
Throw ratio
<= 0.52 +/- 0.01
Sensors
10-meter laser radar and goal sensor x 1
Control panel
10 inch
Mouse and keyboard
1 set
Remote control
1 piece
Space requirement
6 x 2.5 meters
Number of players
1-2
Game effects
Shooting triggers visual and sound effects on the walls and floor, and the basketball hoop lights up.
Warranty period
Three years
Net weight
80 KG

Applications

  • Family entertainment
  • Sports halls
  • Children's play areas

System Configuration / How It Works

01

Computer

Intel Core i5 processor with 8G memory, 256G storage, and video card 1660S.

02

Projection

Laser projector with 4200 lumens, 1920 x 1080 output, and throw ratio <= 0.52 +/- 0.01.

03

Sensing

10-meter laser radar and one goal sensor monitor player and ball movement.

04

Control

10-inch control panel, mouse and keyboard set, and remote control.

05

Game Modes

Simulated arena, cool mode, interesting mode, and training mode.

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Tell us about your project and requirements.

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